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GW2 latest changes with hidden area and blood increase automatically

When your life is a value of 0 in the Guild Wars 2 will enter a special "lying on the ground" mode. In this state, you only have four skills to help you return to battle. Another new element is the addition of a hidden area with interesting challenges, magical art in the game world to create a lot of caves, cliffs and buildings.

When your life is a value of 0 in the Guild Wars 2 will enter a special "lying on the ground" mode. In this state, you only have four skills to help you return to battle. If you fell to the ground slot down to 0 before you beat the enemy, then you will be able to stand up again to continue the fight. With Safe GW2 Gold you can get more weapons to enhance your fighting. If you did not kill the enemy before fell to the ground slot is exhausted, then, even if defeated, you will return to a previous unlocks the spawn points, or waits for another player to revive you.

Fell to the ground after the first three skills depends on the player's career. Fourth skill is a common whole career. The role of this skill is to seek help, and in a short time will not be any harm. However, in testing, we found that is sometimes you fall, but not near anything that can kill the enemy so that his return to fighting. Only watch fell to the ground trough is slowly consumed. This process is by no means interesting. You can buy Guild Wars 2 Gold to have a try of this game. To fix this problem, we will modify the fourth skill to channel healing spells will be interrupted after the harm. Thus, as long as the side there is no enemy to attack you, you can also self-salvation.

Meanwhile, with the number of times you fall more frequently, each time lying on the ground trough decline in the faster the time will eventually determine the direct defeat. In the early game, this attenuation effect of the difference is difficult to accurately learn. With Guild Wars 2 Gold this game is for you to enjoy. So we made some adjustments, and joined the prompts in the interface, allowing the player to know the punishment time.

Each fell to the ground will reduce the duration of 1/4 lying on the ground slot. The duration for the first time fell to the ground for one minute. If you want to enter the direct defeat continuous fall to the ground four times within one minute. Such changes, so that we can focus on a lot of lying on the ground skills. For gamers, this tiny punishment of lying on the ground can allow them to more frequent return to the battle. Provide more reliable guarantees for the team.